Writing Games
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Writing Games

While playing games is certainly fun. Writing games that others play is just really cool. Here are links to help you get started writing Games on OpenSolaris.

Libraries, API's, and Tools

If you are a C/C++ programmer, there are a variety of libraries to pick from to render game graphics. Such as,

Very Simple

cursesa standard library for text graphics. See manpage.
ncursesenhanced curses. See manpage.
OSF/Motifa library to make X11 programming easier. CDE is based on this.
GTKThe GIMP Toolkit. An enhanced library for X11 programming.

Advanced

SDLSimple Directmedia Layer. A multiplatform library designed for programming games.  [CSW/PKG]
OGRE 3DOpen-source Graphics Rendering Engine.  [SFE/BLD]
OpenGLhigh performance graphics library.
OpenALcross-platform 3D audio API  [SFE/BLD]
CgNVIDIA Cg Toolkit  [SFE/BLD]
Cal3D3d character animation library  [SFE/BLD]
Blender3D content creation suite  [SFE/BLD]

Java

If you haven't noticed, Java is not slow anymore. If fact it makes an excellent games platform. Below are some links to some cool Java API's suitable for games.

JOALJava bindings for OpenAL  [SFE/BLD]
JOGLJava bindings for OpenGL  [SFE/BLD]
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Created by admin on 2009/10/26 12:08
Last modified by admin on 2009/10/26 12:08

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